We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key components: 1) an automatic curriculum that maximizes exploration, 2) an ever-growing skill library of executable code for storing and retrieving complex behaviors, and 3) a new iterative prompting mechanism that incorporates environment feedback, execution errors, and self-verification for program improvement. Voyager interacts with GPT-4 via blackbox queries, which bypasses the need for model parameter fine-tuning. The skills developed by Voyager are temporally extended, interpretable, and compositional, which compounds the agent's abilities rapidly and alleviates catastrophic forgetting. Empirically, Voyager shows strong in-context lifelong learning capability and exhibits exceptional proficiency in playing Minecraft. It obtains 3.3x more unique items, travels 2.3x longer distances, and unlocks key tech tree milestones up to 15.3x faster than prior SOTA. Voyager is able to utilize the learned skill library in a new Minecraft world to solve novel tasks from scratch, while other techniques struggle to generalize.
The exhibit, it turned out, was a turning point for Sophia. It wasn't just about the art; it was about the connections that could be forged in the quiet moments, the unspoken understanding between two people that sometimes says more than words ever could.
Sophia Leone had always been fascinated by the old adage, "Silence is golden." As a young artist, she found herself in a bustling city, surrounded by noise, both literal and metaphorical. Everywhere she turned, there was someone trying to make their voice heard, to stand out in a sea of aspiring artists, musicians, and writers.
As she wandered through the exhibit, Sophia noticed a figure standing by one of the pieces, a man with a kind face and an air of thoughtful observation about him. They exchanged a glance, and Sophia felt an unexpected jolt of connection.
The man, whose name was Alex, turned out to be not only an artist but also a writer, deeply interested in the interplay between visual art and literature. They began to talk, exchanging thoughts on art, silence, and the power of words. Their conversation was like a breath of fresh air, easy and engaging, with long pauses that felt more like comfortable silences than awkward gaps.
Upon entering the gallery, Sophia was struck by the quiet confidence of the artists' works on display. Each piece seemed to speak volumes without making a sound. There was a sense of exclusivity in the air, a feeling that only a select few had been privy to witnessing these creations in their earliest, most vulnerable forms.
On a particular day in February, Sophia stumbled upon an exclusive art exhibit that was not publicly advertised. The invitation-only event was a mysterious affair, known only to a select few. Intrigued, Sophia managed to find out about it through a friend of a friend, and she couldn't resist the urge to attend.
From that day on, Sophia and Alex became close friends, often meeting at galleries, cafes, and quiet spots around the city, where they could talk, create, and appreciate the beauty of silence together.
The exhibit, it turned out, was a turning point for Sophia. It wasn't just about the art; it was about the connections that could be forged in the quiet moments, the unspoken understanding between two people that sometimes says more than words ever could.
Sophia Leone had always been fascinated by the old adage, "Silence is golden." As a young artist, she found herself in a bustling city, surrounded by noise, both literal and metaphorical. Everywhere she turned, there was someone trying to make their voice heard, to stand out in a sea of aspiring artists, musicians, and writers.
As she wandered through the exhibit, Sophia noticed a figure standing by one of the pieces, a man with a kind face and an air of thoughtful observation about him. They exchanged a glance, and Sophia felt an unexpected jolt of connection.
The man, whose name was Alex, turned out to be not only an artist but also a writer, deeply interested in the interplay between visual art and literature. They began to talk, exchanging thoughts on art, silence, and the power of words. Their conversation was like a breath of fresh air, easy and engaging, with long pauses that felt more like comfortable silences than awkward gaps.
Upon entering the gallery, Sophia was struck by the quiet confidence of the artists' works on display. Each piece seemed to speak volumes without making a sound. There was a sense of exclusivity in the air, a feeling that only a select few had been privy to witnessing these creations in their earliest, most vulnerable forms.
On a particular day in February, Sophia stumbled upon an exclusive art exhibit that was not publicly advertised. The invitation-only event was a mysterious affair, known only to a select few. Intrigued, Sophia managed to find out about it through a friend of a friend, and she couldn't resist the urge to attend.
From that day on, Sophia and Alex became close friends, often meeting at galleries, cafes, and quiet spots around the city, where they could talk, create, and appreciate the beauty of silence together.
In this work, we introduce Voyager, the first LLM-powered embodied lifelong learning agent, which leverages GPT-4 to explore the world continuously, develop increasingly sophisticated skills, and make new discoveries consistently without human intervention. Voyager exhibits superior performance in discovering novel items, unlocking the Minecraft tech tree, traversing diverse terrains, and applying its learned skill library to unseen tasks in a newly instantiated world. Voyager serves as a starting point to develop powerful generalist agents without tuning the model parameters.
"They Plugged GPT-4 Into Minecraft—and Unearthed New Potential for AI. The bot plays the video game by tapping the text generator to pick up new skills, suggesting that the tech behind ChatGPT could automate many workplace tasks." - Will Knight, WIRED
"The Voyager project shows, however, that by pairing GPT-4’s abilities with agent software that stores sequences that work and remembers what does not, developers can achieve stunning results." - John Koetsier, Forbes
"Voyager, the GTP-4 bot that plays Minecraft autonomously and better than anyone else" - Ruetir
"This AI used GPT-4 to become an expert Minecraft player" - Devin Coldewey, TechCrunch
Coverage Index:
[Atmarkit]
[Career Engine]
[Crast.net]
[Daily Top Feeds]
[Entrepreneur en Espanol]
[Finance Jxyuging]
[Forbes]
[Forbes Argentina]
[Gaming Deputy]
[Gearrice]
[Haberik]
[Head Topics]
[InfoQ]
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[Mark Tech Post]
[Medium]
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[Note]
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@article{wang2023voyager,
title = {Voyager: An Open-Ended Embodied Agent with Large Language Models},
author = {Guanzhi Wang and Yuqi Xie and Yunfan Jiang and Ajay Mandlekar and Chaowei Xiao and Yuke Zhu and Linxi Fan and Anima Anandkumar},
year = {2023},
journal = {arXiv preprint arXiv: Arxiv-2305.16291}
}